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Geodesic versus planar geometry

global

Buffer, distance, and intersection operations computed on raw lat/lng as if it were a flat Cartesian plane diverge measurably from true great-circle geometry, worsening with distance and latitude.

Geodesic versus planar geometry illustration
Rendered from the real conversion/geometry code.

Detection

Compare planar buffer/distance output against a geodesic (e.g. Vincenty/haversine) computation for the same inputs; diverging error grows with radius and |latitude|.

Mitigation

Affected conversions